<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[author results for Dinniman, Matt]]></title><description><![CDATA[author results for Dinniman, Matt]]></description><link>https://gateway.bibliocommons.com/v2/libraries/bellingham/rss/search?query=Dinniman%2C%20Matt&amp;searchType=author&amp;origin=core-catalog-explore&amp;view=grouped</link><generator>RSS for Node</generator><lastBuildDate>Mon, 16 Mar 2026 02:05:50 GMT</lastBuildDate><item><title><![CDATA[Dungeon Crawler Carl]]></title><description><![CDATA["The apocalypse will be televised! A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth -- from Buckingham Palace to the tiniest of sheds -- collapses in a heap, sinking into the ground. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style. You can't just survive here. You gotta survive big. You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game -- with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it Dungeon Crawler World. But for Carl, it's anything but a game"-- Provided by publisher.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C680092</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C680092</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Wed, 31 Jan 2024 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/680092150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593820247/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Carl's Doomsday Scenario]]></title><description><![CDATA[They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered prostitutes rain from the sky. An ancient spell is finally ready to reveal its dark purpose. Carl still has no pants. They call it Dungeon Crawler World. For Carl and Donut, it's anything but a game.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C705950</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C705950</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Wed, 31 Jan 2024 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/705950150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593820261/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Operation Bounce House]]></title><description><![CDATA["All colonist Oliver Lewis ever wanted to do is run the family ranch with his sister, maybe play a gig or two with his band, and keep his family's aging fleet of intelligent agriculture bots ticking as long as possible. As a fan of Earth television and culture, he figures it will be a good thing when the transfer gate finally opens all the way and restores instant travel and full communication between Earth and his planet, New Sonora. But there's a complication. Even though the settlers were promised they'd be left in peace, Earth's government now has other plans. The colossal Apex Corporation is hired to commence an "eviction action." But maximizing profits will always be Apex's number one priority. Why spend money printing and deploying their own AI soldiers when they can turn it into a game? Why not charge bored Earthers for the opportunity to design their own war machines and remotely pilot them from the comfort of their own homes? The game is called Operation Bounce House. Oliver and his friends soon find themselves fighting for their lives against machines piloted by gamers who've paid a premium for the privilege. With the help of an old book from his grandfather and a bucket of rusty parts, Oliver is determined to defend the only home he's ever known"-- Provided by publisher.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C765712</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C765712</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/765712150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593820308/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[The Dungeon Anarchist's Cookbook]]></title><description><![CDATA[Welcome to the Gun Show! The top ten list is populated. The sponsorship program is open. The difficulty is ramping up. The first three floors were nothing compared to what Carl and Donut now face. The Iron Tangle. An impossibly-complicated subway system built out of the world's subterranean railway systems, all combined and then tied together into a knot. Up is down. Down is up. Close is far. The cars are filled with monsters, the railway stations are less than safe, and the exit is always just a few stops away. But there is hope. For the first time, the crawlers are all working together. The loot is better than ever. And the secret to unraveling it all may be hidden in the pages of a seemingly-useless book. Welcome, crawlers. Welcome to the fourth floor of the dungeon.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C705327</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C705327</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Wed, 31 Jan 2024 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/705327150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593820285/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[The Gate of the Feral Gods]]></title><description><![CDATA["New Achievement! Total, Utter Failure. You failed a quest less than five minutes after you received it. Now that's talent. A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps. It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked. Here's the thing. It's never easy. Carl and his team can't go it alone. Not this time. They must rely on the help of the low-level, I-can't-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted? Welcome, Crawler. Welcome to the fifth floor of the dungeon."-- Provided by publisher.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C744646</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C744646</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/744646150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593955970/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[The Eye of the Bedlam Bride]]></title><description><![CDATA["Follow Carl and Princess Donut into insanity on the next level in the wildly entertaining USA Today bestselling Dungeon Crawler Carl series by Matt Dinniman--now with bonus material exclusive to this print edition! A pantheon of forgotten gods. An old grudge between a talk show host, an heiress, and the man they shattered along the way. A rapidly deteriorating AI system. An inconvenient tiara upon the head of a friend. It is bedlam on the eighth floor. As management reels from the unexpected conclusion of the seventh level, the surviving crawlers stumble onto the eighth and find themselves scattered. It's a map based on Earth's final days before the collapse, where ethereal, intangible ghosts of humanity go about their lives, oblivious of the impending doom. Living amongst these ghosts are monsters based in Earth lore. "Legendary" creatures tied to the geographical location they inhabit. Each team of crawlers is given a task: find and capture six of these beasts. The captured monsters will be turned into cards. Cards that can be summoned into battle again and again. The stronger, the deadlier, the better. At the end of the floor, the bad guys will also have decks, and they will have some of the most powerful cards available. So it's crucial to assemble the toughest squad possible. But, like always, there is a catch. There's always a catch"-- Provided by publisher.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C746583</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C746583</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/746583150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593956014/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Dungeon Crawler Carl]]></title><description><![CDATA[NEW YORK TIMES BESTSELLER - The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series--now with bonus material exclusive to this print edition. You know what's worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what's worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That's what. Join Coast Guard vet Carl and his ex-girlfriend's cat, Princess Donut, as they try to survive the end of the world--or just get to the next level--in a video game-like, trap-filled fantasy dungeon. A dungeon that's actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain't your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story "Backstage at the Pineapple Cabaret."]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C772534</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C772534</guid><category><![CDATA[BK]]></category><category><![CDATA[und]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Invalid Date</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/772534150</comments><format>BK</format><subtitle></subtitle><language>und</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593820254/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[This Inevitable Ruin]]></title><description><![CDATA["Carl and Princess Donut prepare for war in the zany and unpredictable seventh book in the New York Times bestselling Dungeon Crawler Carl series-now with bonus material exclusive to this print edition. The ninth floor. Nine armies, each led by rich and powerful aliens from across the galaxy. Each team has one objective: to capture and hold the castle at the very center of the battlefield. Strategy, alliances, pitched battles, and, of course, betrayal...It all makes for great fun and even greater television. After all, none of these powerful aliens really die when they're playing war. Except this time. This time, winner takes all. Those who fall, stay in the ground. As the AI continues its rapid decline, Carl and company take advantage of the chaos. For the first time ever, the crawlers are fighting back. They are now one of the nine teams. And this season, there's a tenth army on the playing field. The NPCs, who are normally used as nothing but cannon fodder, have become fully self-aware and formed a team of their own. For Donut and Katia, the stakes are even higher. Only one of them will be allowed to leave this level. If they all want to survive, they're going to need a little help from a veteran or two. This is it. This is what they've been fighting toward. This is war"-- Provided by publisher.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C773587</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C773587</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/773587150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798217190041/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[The Butcher's Masquerade]]></title><description><![CDATA["A lush jungle teeming with danger. Savage dinosaurs seeking blood. A fallen princess intent on vengeance. A mysterious, end-of-floor celebration for the top crawlers, dubbed "The Butcher's Masquerade." But that's not all. Just when Coast Guard vet Carl and his ex-girlfriend's cat, Princess Donut, think they've seen it all as they compete to survive in the galaxy's most popular game show, the latest dungeon level introduces a terrible new threat. The sixth floor. The Hunting Grounds. As the remaining crawlers battle for their lives, outside tourists are finally allowed to enter the game, and they are ready to hunt. Among them is Vrah, a famed and veteran hunter, intent on collecting the biggest trophy of her career. But her prey is far from harmless, and this season they are fighting back. Welcome, crawlers. Welcome to the sixth floor of the dungeon."-- Provided by publisher.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C713923</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C713923</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/713923150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593955994/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[A Parade Of Horribles]]></title><link>https://bellingham.bibliocommons.com/v2/record/S150C774654</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C774654</guid><category><![CDATA[BK]]></category><category><![CDATA[und]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Invalid Date</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/774654150</comments><format>BK</format><subtitle></subtitle><language>und</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798217190065/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[This Inevitable Ruin]]></title><description><![CDATA["They call it Faction Wars. The ninth floor. Nine armies, each led by rich and powerful aliens from across the galaxy. Each team has one objective: to capture and hold the castle at the very center of the battlefield. Strategy, alliances, pitched battles, and, of course, betrayal... It all makes for great fun and even greater television. After all, none of these powerful aliens really die when they're playing war. Except this time. This time, winner takes all. Those who fall, stay in the ground. As the AI continues its rapid decline, Carl and company take advantage of the chaos. For the first time ever, the crawlers are fighting back. They are now one of the nine teams. And this season, there's a tenth army on the playing field. The NPCs, who are normally used as nothing but cannon fodder, have become fully self-aware and formed a team of their own. For Donut and Katia, the stakes are even higher. Only one of them will be allowed to leave this level. If they all want to survive, they're going to need a little help from a veteran or two. This is it. This is what they've been fighting toward. This is war. This inevitable ruin."-- Back cover.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C734235</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C734235</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Wed, 31 Jan 2024 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/734235150</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798344591230/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Operation Bounce House]]></title><description><![CDATA[AN INSTANT NEW YORK TIMES BESTSELLER • A man must fight for his planet against impossible odds when gamers from Earth attempt to remotely annihilate it in this epic, fast-paced novel from the New York Times bestselling author of the smash-hit Dungeon Crawler Carl . All colonist Oliver Lewis ever wanted to do was run the family ranch with his sister, maybe play a gig or two with his band, and keep his family’s aging fleet of intelligent agriculture bots ticking as long as possible. He figures it will be a good thing when the transfer gate finally opens all the way and restores instant travel and full communication between Earth and his planet, New Sonora. But there’s a complication. Even though the settlers were promised they’d be left in peace, Earth’s government now has other plans. The colossal Apex Industries is hired to commence an “eviction action.” But maximizing profits will always be Apex’s number one priority. Why spend money printing and deploying AI soldiers when they can turn it into a game? Why not charge bored Earthers for the opportunity to design their own war machines and remotely pilot them from the comfort of their homes? The game is called Operation Bounce House. Oliver and his friends soon find themselves fighting for their lives against machines piloted by gamers who’ve paid a premium for the privilege. With the help of an old book from his grandfather and a bucket of rusty parts, Oliver is determined to defend the only home he’s ever known.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C779159</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C779159</guid><category><![CDATA[EBOOK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/779159150</comments><format>EBOOK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593820315/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Operation Bounce House]]></title><description><![CDATA[A man must fight for his planet against impossible odds when gamers from Earth attempt to remotely annihilate it in this epic, fast-paced novel from the New York Times bestselling author of the smash-hit Dungeon Crawler Carl . All colonist Oliver Lewis ever wanted to do was run the family ranch with his sister, maybe play a gig or two with his band, and keep his family’s aging fleet of intelligent agriculture bots ticking as long as possible. He figures it will be a good thing when the transfer gate finally opens all the way and restores instant travel and full communication between Earth and his planet, New Sonora. But there’s a complication. Even though the settlers were promised they’d be left in peace, Earth’s government now has other plans. The colossal Apex Industries is hired to commence an “eviction action.” But maximizing profits will always be Apex’s number one priority. Why spend money printing and deploying AI soldiers when they can turn it into a game? Why not charge bored Earthers for the opportunity to design their own war machines and remotely pilot them from the comfort of their homes? The game is called Operation Bounce House. Oliver and his friends soon find themselves fighting for their lives against machines piloted by gamers who’ve paid a premium for the privilege. With the help of an old book from his grandfather and a bucket of rusty parts, Oliver is determined to defend the only home he’s ever known.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C775750</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C775750</guid><category><![CDATA[EAUDIOBOOK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/775750150</comments><format>EAUDIOBOOK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798217017287/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Carl el mazmorrero]]></title><description><![CDATA[LA SAGA MÁS ADICTIVA Y METEÓRICA. ¡MÁS DE 6 MILLONES DE LECTORES! ¡EL APOCALIPSIS SERÁ TELEVISADO! «Dinniman va directo a lo que importa: que te lo pases bien». 3DJUEGOS «El blockbuster de la literatura: frenético y adictivo». RTVE «Qué pedazo de saga es Carl el Mazmorrero. Leedla, por favor». ISMA PRIEGO, @WISMICHU «Todo es gamberro, descarado, violento, irreverente ¡y muy divertido!». CHICOTE «Una saga de aventuras cómicas (y cósmicas) que te hace reír a carcajada limpia».THE WALL STREET JOURNAL «Consigue que no se te borre la sonrisa de la cara mientras lo lees. Prepárate para una lectura deliciosa». KEVIN J. ANDERSON Bienvenido a la mazmorra. La supervivencia es opcional, mantener a la audiencia enganchada no. ¿Sabes qué es peor que romper con tu novia? Tener que cuidar de su multipremiada gata de exhibición. ¿Y sabes qué es aún peor? Enfrentarse a una invasión alienígena, la destrucción de todas las estructuras terrestres creadas por la humanidad y la explotación sistemática de los supervivientes mediante un sádico programa de entretenimiento intergaláctico. Carl, un veterano de la Guardia Costera, y la Princesa Dónut, la gata de su exnovia, intentarán sobrevivir al fin del mundo -o pasar al siguiente nivel- en una prisión subterránea llena de trampas y digna de un videojuego. Esta mazmorra es, en realidad, el plató de un reality show con espectadores por toda la galaxia. Goblins explosivos. Pociones mágicas. Llamas mortíferas que trafican con drogas. Está claro que no es un programa cualquiera. Han dicho sobre la saga Carl el Mazmorrero: «Qué pedazo de saga es Carl el Mazmorrero. Leedla, por favor». Isma Prego, @wismichu «Todo es gamberro, descarado, violento, irreverente ¡y muy divertido!». Chicote «Una mezcla de irreverencia, imaginación y un ritmo frenético que no da tregua. Dinniman no se anda con florituras estilísticas, va directo a lo que importa: que te lo pases bien». 3DJuegos «Todo un fenómeno refrescante con el que da comienzo una serie que dará mucho que hablar, porque convierte la lectura en pura diversión. Algo mucho más complicado de lo que pueda parecer». Zenda «Una aventura trepidante que tiene todo lo que un libro puede desear». IGN «Original, divertido y cafre. Un videojuego hecho libro que enamorará a todos los fanáticos del rol». @liaralestrange «Carl el Mazmorrero consigue que no se te borre la sonrisa de la cara mientras lo lees. Prepárate para una lectura deliciosa». Kevin J. Anderson «Un placer inesperado y disparatado». Scott Lynch «Uno de los libros más extravagantes, pertidos y originales que he leído en mucho tiempo». Book Riot «Disfrutable de verdad». Literary Hub]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C779171</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C779171</guid><category><![CDATA[EBOOK]]></category><category><![CDATA[spa]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/779171150</comments><format>EBOOK</format><subtitle/><language>spa</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9788410466142/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Dungeon Crawler Carl]]></title><description><![CDATA[NEW YORK TIMES BESTSELLER The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series—now with bonus material exclusive to this print edition. You know what's worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what's worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That's what. Join Coast Guard vet Carl and his ex-girlfriend's cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that's actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain't your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C759346</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C759346</guid><category><![CDATA[EAUDIOBOOK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/759346150</comments><format>EAUDIOBOOK</format><subtitle></subtitle><language>eng</language><image_url/></item><item><title><![CDATA[Dungeon Crawler Carl]]></title><description><![CDATA[The apocalypse will be televised! You know what's worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what's worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That's what. Join Coast Guard vet Carl and his ex-girlfriend's cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that's actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain't your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C761021</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C761021</guid><category><![CDATA[EBOOK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/761021150</comments><format>EBOOK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798232923594/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Carl's Doomsday Scenario]]></title><description><![CDATA[NEW YORK TIMES BESTSELLER • Join Carl and his ex-girlfriend's cat, Princess Donut, as they fight fantastical creatures and deadly mobs to make it to the next level and build the kind of fan following the dungeon masters can't ignore in the second book in the smash-hit Dungeon Crawler Carl series. "Greetings, Crawlers! The training levels have concluded. Now the games may truly begin." The aliens have come, and they've transformed Earth into a multilevel, video game–like dungeon. It's the newest season of the galaxy's most watched game show, Dungeon Crawler World. Now on the third floor, Carl and Donut have to fight harder than ever. They've already proven that a Coast Guard vet and once-and-forever feline royalty are an almost unstoppable team. Their ratings are off the charts. Viewers can't get enough. But the dungeon gets more dangerous each day, and now there's a whole new problem to deal with: Quests. They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered women rain from the sky. An ancient spell is finally ready to reveal its dark purpose. Can Carl and Donut solve the mystery in time? And can Carl finally find some pants?]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C761020</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C761020</guid><category><![CDATA[EBOOK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/761020150</comments><format>EBOOK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798232168469/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Dungeon crawler Carl [French translation]]]></title><description><![CDATA[RÉSUMÉ DU TOME 1 DE "DUNGEON CRAWLER CARL" :Bienvenue, chers crawlers. Bienvenue dans le donjon.Survivre est une option ; offrir un show d'enfer aux spectateurs, une nécessité.Un homme. Le chat de son ex. Un jeu télévisé sadique où leur survie dépend de leur capacité à tuer avec style. En un éclair, chaque construction humaine érigée sur Terre s'effondre, créant un gigantesque donjon : un labyrinthe infernal de 18 niveaux remplis de pièges, de monstres et de butins. Seulement quelques survivants osent s'aventurer à l'intérieur, mais une fois que vous y pénétrez, impossible d'en ressortir. Vous n'avez que quelques jours pour trouver l'escalier vers le niveau suivant ou c'est game over. Dans ce jeu, ce n'est ni votre force ni votre dextérité qui vous aidera à survivre, mais votre popularité et votre nombre de vues. Ils l'appellent Dungeon Crawler World. Mais pour Carl, c'est tout sauf un jeu. *Découvrez le premier tome de la saga culte aux US.* ENTREZ DANS L'UNIVERS LITRPG :Au croisement de la science-fiction, la fantasy et le jeu vidéo, découvrez un nouveau genre inédit en France. Le terme LitRPG est une contraction de " Littérature " et de " Role Playing Game ". Il désigne un genre littéraire qui mélange les codes de la littérature de l'imaginaire (science-fiction et fantasy) et ceux du jeu vidéo. Imaginez tout ce que vous aimez dans vos jeux préférés et vous le retrouverez dans ces romans : de grandes aventures épiques, des personnages qui suivent des quêtes, prennent des niveaux, gagnent de l'expérience, affrontent des boss, etc. UNE SAGA AUX DEUX MILLIONS DE LECTEURS :La série LitRPG culte de Matt Dinniman, enfin en France ! Mélange détonant d'action, d'humour et de points d'expérience, les déboires de Carl et Princesse Donut sauront ravir les fans de fantasy et de gaming. Dungeon Crawler Carl Tome 1 : Livre Fantasy et Science-fiction.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C730949</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C730949</guid><category><![CDATA[EBOOK]]></category><category><![CDATA[fre]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Wed, 31 Jan 2024 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/730949150</comments><format>EBOOK</format><subtitle/><language>fre</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9782487700048/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Kaiju]]></title><description><![CDATA[A private server. A digital playground. An alliance of the world's most sadistic, most depraved minds. A place to bring their prey, to hone their skills. Kaiju: Battlefield Surgeon. Survival horror. One of the most brutal, most terrifying full-immersion games ever made. A place where fantasy characters such as elves and dwarves clash with technology, where giant monsters roam the hills, entrusted with protecting the gates of heaven from the demons who would tear it all down. A game where one plays the last of the battlefield surgeons: a healer tasked with keeping the behemoths alive at all costs. But on this server, they don't care about the game. That's not why they're here. They've come because of the game's most unique feature: Full pain. Realistic anatomy. The ability to bring their victims well beyond the body's normal breaking point. And most importantly, the ability to bring them back and do it all over again. Trapped in a bloody, merciless nightmare, Duke only has one goal. To survive. And in order to survive, he must play the game. He must win the game. And to do that, he must become the most cruel, most ruthless monster of them all.]]></description><link>https://bellingham.bibliocommons.com/v2/record/S150C730939</link><guid isPermaLink="true">https://bellingham.bibliocommons.com/v2/record/S150C730939</guid><category><![CDATA[EAUDIOBOOK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2020 00:00:00 GMT</pubDate><comments>https://bellingham.bibliocommons.com/item/comment/730939150</comments><format>EAUDIOBOOK</format><subtitle>Battlefield Surgeon</subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9781705209615/MC.GIF&amp;client=wclsiii&amp;type=xw12&amp;oclc=</image_url></item></channel></rss>