<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[author results for plan b games (firm)]]></title><description><![CDATA[author results for plan b games (firm)]]></description><link>https://gateway.bibliocommons.com/v2/libraries/delawarelibrary/rss/search?query=plan%20b%20games%20%28firm%29&amp;searchType=author&amp;origin=did-you-mean&amp;view=grouped</link><generator>RSS for Node</generator><lastBuildDate>Fri, 10 Apr 2026 09:28:56 GMT</lastBuildDate><item><title><![CDATA[Azul]]></title><description><![CDATA["Azul was designed by the world famous, award winning game author Michael Riesling. Azul captures the beautiful aesthetics of Moorish art in a contemporary board game. Players compete as artisans decorating the walls of the royal Palace of Dvora. By carefully drafting the correct Quantity and style of tiles, the most clever of artisans plan ahead to maximize the beauty of their work (not to mention their scores!) while ensuring they wasted no supplies in the process. Introduced by the moors, "azulejos" (originally white and blue ceramic tiles) were fully embraced by the Portuguese, when their King Manuel I, on a visit to the Alhambra Palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The King, awestruck by the interior beauty of the Alhambra, immediately ordered that his own Palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the royal Palace of Dvora"-- Amazon.]]></description><link>https://delawarelibrary.bibliocommons.com/v2/record/S105C3104038</link><guid isPermaLink="true">https://delawarelibrary.bibliocommons.com/v2/record/S105C3104038</guid><category><![CDATA[THREE_D_OBJECT]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Kiesling, Michael]]></dc:creator><pubDate>Wed, 31 Jan 2018 00:00:00 GMT</pubDate><comments>https://delawarelibrary.bibliocommons.com/item/comment/3104038105</comments><format>THREE_D_OBJECT</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=/MC.GIF&amp;client=clcpolaris&amp;type=xw12&amp;oclc=1022269869&amp;upc=826956400202</image_url></item><item><title><![CDATA[Azul]]></title><description><![CDATA[Azul: Master Chocolatier includes double-sided factory boards, with these tiles being placed on these boards at the start of each round. One side of the factories is blank, and when using this side the game plays exactly like Azul. The other side of each factory tile has a special effect on it that modifies play in one way or another, putting a twist on the normal game. Additionally, the tiles are modeled to look like chocolates and other treats, despite remaining as inedible as the tiles in the original game.]]></description><link>https://delawarelibrary.bibliocommons.com/v2/record/S105C3780433</link><guid isPermaLink="true">https://delawarelibrary.bibliocommons.com/v2/record/S105C3780433</guid><category><![CDATA[THREE_D_OBJECT]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Kiesling, Michael]]></dc:creator><pubDate>Mon, 31 Jan 2022 00:00:00 GMT</pubDate><comments>https://delawarelibrary.bibliocommons.com/item/comment/3780433105</comments><format>THREE_D_OBJECT</format><subtitle>Master Chocolatier</subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=/MC.GIF&amp;client=clcpolaris&amp;type=xw12&amp;oclc=1350851111&amp;upc=826956601104</image_url></item><item><title><![CDATA[Junk Art]]></title><description><![CDATA[Build your way to stardom using over 60 quality colorful wooden pieces to create the most wonderful and unique junk art structures. How can a pole stand there? Will this sphere hold still? You've got every curved and flat surface you need to explore your creativity]]></description><link>https://delawarelibrary.bibliocommons.com/v2/record/S105C2781804</link><guid isPermaLink="true">https://delawarelibrary.bibliocommons.com/v2/record/S105C2781804</guid><category><![CDATA[THREE_D_OBJECT]]></category><category><![CDATA[eng]]></category><pubDate>Wed, 31 Jan 2018 00:00:00 GMT</pubDate><comments>https://delawarelibrary.bibliocommons.com/item/comment/2781804105</comments><format>THREE_D_OBJECT</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=/MC.GIF&amp;client=clcpolaris&amp;type=xw12&amp;oclc=985550189&amp;upc=826956200307</image_url></item><item><title><![CDATA[Azul [Marysville Public Library]]]></title><description><![CDATA["Azul was designed by the world famous, award winning game author Michael Riesling. Azul captures the beautiful aesthetics of Moorish art in a contemporary board game. Players compete as artisans decorating the walls of the royal Palace of Dvora. By carefully drafting the correct Quantity and style of tiles, the most clever of artisans plan ahead to maximize the beauty of their work (not to mention their scores!) while ensuring they wasted no supplies in the process. Introduced by the moors, "azulejos" (originally white and blue ceramic tiles) were fully embraced by the Portuguese, when their King Manuel I, on a visit to the Alhambra Palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The King, awestruck by the interior beauty of the Alhambra, immediately ordered that his own Palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the royal Palace of Dvora"-- Amazon.]]></description><link>https://delawarelibrary.bibliocommons.com/v2/record/S105C4276382</link><guid isPermaLink="true">https://delawarelibrary.bibliocommons.com/v2/record/S105C4276382</guid><category><![CDATA[THREE_D_OBJECT]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Kiesling, Michael]]></dc:creator><pubDate>Wed, 31 Jan 2018 00:00:00 GMT</pubDate><comments>https://delawarelibrary.bibliocommons.com/item/comment/4276382105</comments><format>THREE_D_OBJECT</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=/MC.GIF&amp;client=clcpolaris&amp;type=xw12&amp;oclc=1022269869&amp;upc=826956400202</image_url></item><item><title><![CDATA[5211]]></title><description><![CDATA[Suprisingly simple, the entire rule of 5211 holds in its title! Draw 5 cards, play 2, then 1 and finally 1 last one. An exciting mix of bluff, double-guessing and strategy game! Push your luck, score your points and eliminate your opponent cards!]]></description><link>https://delawarelibrary.bibliocommons.com/v2/record/S105C3493788</link><guid isPermaLink="true">https://delawarelibrary.bibliocommons.com/v2/record/S105C3493788</guid><category><![CDATA[THREE_D_OBJECT]]></category><category><![CDATA[eng]]></category><pubDate>Thu, 31 Jan 2019 00:00:00 GMT</pubDate><comments>https://delawarelibrary.bibliocommons.com/item/comment/3493788105</comments><format>THREE_D_OBJECT</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=/MC.GIF&amp;client=clcpolaris&amp;type=xw12&amp;oclc=&amp;upc=826956600404</image_url></item></channel></rss>