<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[keyword results for dungeon crawler dinniman -feral -Anarchist -bride -masquerade -doomsday -ruin]]></title><description><![CDATA[keyword results for dungeon crawler dinniman -feral -Anarchist -bride -masquerade -doomsday -ruin]]></description><link>https://gateway.bibliocommons.com/v2/libraries/tscpl/rss/search?query=dungeon%20crawler%20dinniman%20-feral%20-Anarchist%20-bride%20-masquerade%20-doomsday%20-ruin&amp;searchType=smart&amp;view=grouped</link><generator>RSS for Node</generator><lastBuildDate>Wed, 07 Oct 2026 03:22:39 GMT</lastBuildDate><item><title><![CDATA[Dungeon Crawler Carl]]></title><description><![CDATA["The apocalypse will be televised! A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth - from Buckingham Palace to the tiniest of sheds - collapses in a heap, sinking into the ground. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style. You can't just survive here. You gotta survive big. You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game - with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it Dungeon Crawler World. But for Carl, it's anything but a game"-- Provided by publisher.]]></description><link>https://tscpl.bibliocommons.com/v2/record/S112C1216895</link><guid isPermaLink="true">https://tscpl.bibliocommons.com/v2/record/S112C1216895</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Wed, 31 Jan 2024 00:00:00 GMT</pubDate><comments>https://tscpl.bibliocommons.com/item/comment/1216895112</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9780593820247/MC.GIF&amp;client=topep&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Dungeon Crawler Carl]]></title><description><![CDATA["The apocalypse will be televised! A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth -- from Buckingham Palace to the tiniest of sheds -- collapses in a heap, sinking into the ground. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style. You can't just survive here. You gotta survive big. You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game -- with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it Dungeon Crawler World. But for Carl, it's anything but a game"-- Provided by publisher.]]></description><link>https://tscpl.bibliocommons.com/v2/record/S112C1301240</link><guid isPermaLink="true">https://tscpl.bibliocommons.com/v2/record/S112C1301240</guid><category><![CDATA[LPRINT]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://tscpl.bibliocommons.com/item/comment/1301240112</comments><format>LPRINT</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798217287161/MC.GIF&amp;client=topep&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Dungeon Crawler Carl]]></title><description><![CDATA[<p><b>The apocalypse <i>will</i> be televised!</b><p>You know what's worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what's worse than <i>that</i>? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That's what.<p>Join Coast Guard vet Carl and his ex-girlfriend's cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that's actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain't your ordinary game show.<p><b><i>Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.</i></b>]]></description><link>https://tscpl.bibliocommons.com/v2/record/S980C12334502</link><guid isPermaLink="true">https://tscpl.bibliocommons.com/v2/record/S980C12334502</guid><category><![CDATA[EBOOK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2020 00:00:00 GMT</pubDate><comments>https://tscpl.bibliocommons.com/item/comment/12334502980</comments><format>EBOOK</format><subtitle/><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798232923594/MC.GIF&amp;client=topep&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[Dungeon Crawler Carl]]></title><description><![CDATA["You know what s worse than breaking up with your girlfriend? Getting stuck on a sadistic alien game show with her cat. Join Carl andPrincess Donut as they try to survive the end of the world-- or just get to the next level of a trap-filled fantasy dungeon."--Providedby publisher.]]></description><link>https://tscpl.bibliocommons.com/v2/record/S112C1290086</link><guid isPermaLink="true">https://tscpl.bibliocommons.com/v2/record/S112C1290086</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate><comments>https://tscpl.bibliocommons.com/item/comment/1290086112</comments><format>BK</format><subtitle>Volume One : the Graphic Novel</subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9781638493655/MC.GIF&amp;client=topep&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[DUNGEON CRAWLER CARL, VOL. 2 (GRAPHIC NOVEL)]]></title><link>https://tscpl.bibliocommons.com/v2/record/S112C1312628</link><guid isPermaLink="true">https://tscpl.bibliocommons.com/v2/record/S112C1312628</guid><category><![CDATA[BK]]></category><category><![CDATA[und]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Invalid Date</pubDate><comments>https://tscpl.bibliocommons.com/item/comment/1312628112</comments><format>BK</format><subtitle></subtitle><language>und</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9781638494812/MC.GIF&amp;client=topep&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[A Parade of Horribles]]></title><description><![CDATA[It's off to the races in the explosive eighth book in the Dungeon Crawler Carl series--featuring bonus material exclusive to this print edition. As chaos and mass panic spread outside the dungeon in the wake of Faction Wars, Carl and Donut find themselves on the tenth floor, where they're forced to compete in a surprisingly normal set of tasks. Well, normal for the dungeon. Races. Get from point A to point B, and don't come in last. After each race, they pick an upgrade for their vehicle and the track gets more challenging. It all seems a little too normal, a little too simple. Ignore those strange glitches that are occurring with increasing frequency. Don't listen to those whispers about what's happening on the mysterious eleventh floor, something the system AI calls A Parade of Horribles. Nobody, not even the showrunners, knows what that means. Just that the AI has ominously dubbed it "a coming-out party for the ages. "Everything is fine, Crawler. I repeat, everything is fine." Carl hates that it's business as usual. The rules of this floor have taken away his agency. That just will not do. So Carl is planning a party of his own. It's a plan so dangerous, so insane, he can't even consult his friends lest the AI put a stop to it. Because if it goes wrong, it's not just the end of Carl and Donut. No. The stakes are higher than they've ever been.]]></description><link>https://tscpl.bibliocommons.com/v2/record/S112C1289555</link><guid isPermaLink="true">https://tscpl.bibliocommons.com/v2/record/S112C1289555</guid><category><![CDATA[BK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate><comments>https://tscpl.bibliocommons.com/item/comment/1289555112</comments><format>BK</format><subtitle></subtitle><language>eng</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9798217190065/MC.GIF&amp;client=topep&amp;type=xw12&amp;oclc=</image_url></item><item><title><![CDATA[A Parade of Horribles]]></title><description><![CDATA[<p>It's off to the races in the explosive eighth book in the Dungeon Crawler Carl series.<p>As chaos and mass panic spread outside the dungeon in the wake of Faction Wars, Carl and Donut find themselves on the tenth floor, where they're forced to compete in a surprisingly normal set of tasks. Well, normal for the dungeon.<p>Races. Get from point A to point B, and don't come in last. After each race, they pick an upgrade for their vehicle and the track gets more challenging. It all seems a little too normal, a little too simple.<p>Ignore those strange glitches that are occurring with increasing frequency. Don't listen to those whispers about what's happening on the mysterious eleventh floor, something the system AI calls A Parade of Horribles. Nobody, not even the showrunners, knows what that means. Just that the AI has ominously dubbed it "a coming-out party for the ages."<p>Everything is fine, Crawler. I repeat, everything is fine.<p>Carl hates that it's business as usual. The rules of this floor have taken away his agency. That just will not do.<p>So Carl is planning a party of his own. It's a plan so dangerous, so insane, he can't even consult his friends lest the AI put a stop to it. Because if it goes wrong, it's not just the end of Carl and Donut. No. The stakes are higher than they've ever been.]]></description><link>https://tscpl.bibliocommons.com/v2/record/S980C13136635</link><guid isPermaLink="true">https://tscpl.bibliocommons.com/v2/record/S980C13136635</guid><category><![CDATA[EBOOK]]></category><category><![CDATA[eng]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Sat, 31 Jan 2026 00:00:00 GMT</pubDate><comments>https://tscpl.bibliocommons.com/item/comment/13136635980</comments><format>EBOOK</format><subtitle/><language>eng</language><image_url/></item><item><title><![CDATA[Carl el Mazmorrero]]></title><description><![CDATA[VOLUMEN 1 DEL FENÓMENO LitRPG.
¡MÁS DE 15 MILLONES DE LECTORES YA PARTICIPAN EN EL JUEGO!
UN UNIVERSO CREADO POR MATT DINNIMAN
«Carl el Mazmorrero es una auténtica pasada». BRANDON SANDERSON
¡El apocalipsis será televisado!
Bienvenido a la mazmorra. La supervivencia es opcional, mantener a la audiencia enganchada no.
¿Sabes qué es peor que romper con tu novia? Tener que cuidar de su multipremiada gata de exhibición. ¿Y sabes qué es aún peor? Enfrentarse a una invasión alienígena, la destrucción de todas las estructuras terrestres creadas por la humanidad y la explotación sistemática de los supervivientes mediante un sádico programa de entretenimiento intergaláctico.
Carl, un veterano de la Guardia Costera, y la Princesa Dónut, la gata de su exnovia, intentarán sobrevivir al fin del mundo -o pasar al siguiente nivel- en una prisión subterránea llena de trampas y digna de un videojuego. Esta mazmorra es, en realidad, el plató de un reality show con espectadores por toda la galaxia. Goblins explosivos. Pociones mágicas. Llamas mortíferas que trafican con drogas. Está claro que no es un programa cualquiera.
«El blockbuster global». THE NEW YORK TIMES
«Dinniman va directo a lo que importa: que te lo pases bien». 3DJUEGOS
«Qué pedazo de saga es Carl el Mazmorrero. Leedla, por favor». ISMA PRIEGO, @WISMICHU
«Todo es gamberro, descarado, violento, irreverente ¡y muy divertido!». CHICOTE
«Una saga de aventuras cómicas (y cósmicas) que te hace reír a carcajada limpia». THE WALL STREET JOURNAL
«Consigue que no se te borre la sonrisa de la cara mientras lo lees. Prepárate para una lectura deliciosa». KEVIN J. ANDERSON
Han dicho sobre la saga Carl el Mazmorrero:
«Qué pedazo de saga es Carl el Mazmorrero. Leedla, por favor». Isma Prego, @wismichu
«Todo es gamberro, descarado, violento, irreverente ¡y muy divertido!». Chicote
«Una mezcla de irreverencia, imaginación y un ritmo frenético que no da tregua. Dinniman no se anda con florituras estilísticas, va directo a lo que importa: que te lo pases bien». 3DJuegos
«Todo un fenómeno refrescante con el que da comienzo una serie que dará mucho que hablar, porque convierte la lectura en pura diversión. Algo mucho más complicado de lo que pueda parecer». Zenda
«Una aventura trepidante que tiene todo lo que un libro puede desear». IGN
«Original, divertido y cafre. Un videojuego hecho libro que enamorará a todos los fanáticos del rol». @liaralestrange «Carl el Mazmorrero consigue que no se te borre la sonrisa de la cara mientras lo lees. Prepárate para una lectura deliciosa». Kevin J. Anderson «Un placer inesperado y disparatado». Scott Lynch «Uno de los libros más extravagantes, pertidos y originales que he leído en mucho tiempo». Book Riot «Disfrutable de verdad». Literary Hub]]></description><link>https://tscpl.bibliocommons.com/v2/record/S980C12005004</link><guid isPermaLink="true">https://tscpl.bibliocommons.com/v2/record/S980C12005004</guid><category><![CDATA[EBOOK]]></category><category><![CDATA[spa]]></category><dc:creator><![CDATA[Dinniman, Matt]]></dc:creator><pubDate>Fri, 31 Jan 2025 00:00:00 GMT</pubDate><comments>https://tscpl.bibliocommons.com/item/comment/12005004980</comments><format>EBOOK</format><subtitle/><language>spa</language><image_url>https://secure.syndetics.com/index.aspx?isbn=9788410466142/MC.GIF&amp;client=topep&amp;type=xw12&amp;oclc=</image_url></item></channel></rss>